Resolution

Table of content
  1. Basic Resolution
  2. Player vs Player Resolution
  3. Modifying the Difficulty
  4. Levels of Difficulty

Basic Resolution

Tags & Tally has a fail forward resolution mechanic.

Every thing in the game has a level between 0 and 10. An conflict, interaction, or task that has the possibility of changing the story should roll against a target DC. The DC of anything in the game is three times its level.

DC = 3 * level

The player always rolls 1d20 against this DC and uses the table below to determine the outcome. The Level may be modified by tags, easing or hindering the level of the task to be used as the target DC.

d20 Result Details
1 Fail, and Fail, and things are worse
2 to DC-6 Fail, but Fail, but something else helps you
DC-5 to DC-1 Success, but Success, but not exactly as expected
DC to DC+4 Success Exactly as you expected
DC+5 + Success, and Success, and things are better

Player vs Player Resolution

When a contested roll against two players characters happens both a d20 and add +1 (or the Tiered modifier) for any tag that eases the roll, add -1 (or the Tiered modifier) for any tag that hinders the roll. The player who initiates the conflict is Player A and the other is Player B, using Player A's Total - Player B's Total use the following Resolution table to determine the outcome of the conflict.

(Player A total - Player B total) Outcome for Player A
≤ -5 Fail, and
-4 to -1 Fail, but
0 Success, but (tie case)
1 to 4 Success
≥ 5 Success, and

Modifying the Difficulty

The situation and your character tags can modify the target difficulty. This is done by either easing the difficulty or hindering the difficulty.

Easing: Easing the difficulty means that you lower the level of the task being preformed.

Hindering: Hindering the difficulty means that you raise the level of the task being preformed.

Remember that the target number (DC) to hit is 3 times the level, so the target number is essentially lowered or raised by as many three times as many as the task is eased or hindered.

Levels of Difficulty

Level DC Description
0 0 Routine
1 3 Simple
2 6 Standard
3 9 Demanding
4 12 Difficult
5 15 Challenging
6 18 Intimidating
7 21 Formidable
8 24 Heroic
9 27 Immortal
10 30 Impossible