NPC Creation

An NPC in Tag & Tally is a collection of tags that can ease or hinder game play.

Procedure

Follow the following simple steps to create an NPC.

  1. Create a concept of what you want the npc to be.
  2. Design the npc sentence around this concept.

NPC Sentence

We lay out your NPC sentence in the following format, and all tags are in square brackets.

NPC

Name is a [descriptor] [species] [type] who [does something special]. They are motivated by [a motivation] and want to [a goal]. In combat, they deal [damage type] damage with [attack of choice], but they [have a secret].

Descriptors should define a key personality trait or something about the NPC that is a basic essence of the NPC. This can be good or bad,..

Species is just what it is. In an all human world or for a human NPC choose a second descriptor to fill in the sentence. The species of a NPC can tell a lot about what society perceives the NPC as. In some cases it could also be used in tasks that a species might be good at.

Include all species tags in your NPC sheet for easy reference under the species name.

If you have a Psionic species. These NPCs are going to be really good with mental tasks, since that's what they're born to do. Mental tasks can be eased. But it also might make them vulnerable to psionics because they have a much more open mind. It's all about how your world works.

Types are what most other TTRPGs call classes or archetypes. They can range anywhere from Warrior as a most basic type to something as specific as Professional MMA Fighter.

You may choose two tier 1 skills or 1 tier 2 skill that are associated with your type to add under your type tag on your NPC sheet.

The does something special tag is one of the most important bits. This is a major defining action for your NPC. It can go hand in hand with the type, or it can be something completely off the wall and go against the types typical associations. This is what your NPC is know for or uses to their advantage.

Damage indicates what type of damage an NPC does in combat with a specific attack of choice based on the damage type.

Motivation is what drives the character.

Goal is a quest. Each NPC uses the quest generator to create a simplified quest that can be used by the GM or player now or in the future.

Secrets are what any given NPC is currently hiding. Secret tags are unknown until revealed. Using the following secret tags in your sentence and when the secret is revealed you can roll on the associated table to reveal the truth.

d6 Secret Tag Table to roll on
1 are hiding something about their identity Identity Truth
2 have a hidden past Past Event
3 are aligned with a hidden entity Hidden Allegiance
4 are hiding a physical condition Physical Condition
5 have a mystical secret Supernatural State
6 are not who they seem Future Fate