Creature Creation

Table of content
  1. Proceedure
  2. Creature Sentence
  3. Example
  4. Miaserik is a [feral] [cunning] [Chimera] who [feeds on human terror] and does [toxic] damage.

Proceedure

A Creature in Tag & Tally is a collection of tags that can ease or hinder game play.

Follow the following simple steps to create a creature.

  1. Create a concept of what you want the creature to be.
  2. Design the creature sentence around this concept.
  3. Give the creature a physical and behavioral weakness.
  4. Pick a Damage type
  5. Create 10 increasingly more advantageous skills, abilities or traits for the creature. These are the abilities a creature can access at the appropriate level and below. A creature cannot have a total of more than 10 Tiers above level one. (ie: 5 Tier 2 abilities, 3 Tier 3 abilities, 2 Tier 4 abilities and 1 Tier 2 ability, or any other combination totaling up to 10. Tier 1 abilities do not count.)
  6. Write a description of the creature

Creature Sentence

We lay out your creature sentence in the following format, and all tags are in square brackets.

Disposition: should define how the creature behaves in most cases.

Descriptors should define a key trait or something about the creature that is its basic essence. This can be good or bad.

Type: should define the general type of the creature. Types can vary by setting.

Motivation: should define what drives the creatures instincts.

Basic Attack should be one of the allowed damage types in the setting.

Example

Miaserik is a [feral] [cunning] [Chimera] who [feeds on human terror] and does [toxic] damage.

A tubular rat like creature with scales covering its head and tail, and fur covering the remainder of the body. The head is snake like with black beady eyes, fangs and a forked tongue. It is slightly longer than a rat and slithers on its belly using little rat like legs to propel it forward.

  1. Toxic Hallucinogenic Bite
  2. Hides in the Shadows
  3. Pact Instinct
  4. Resistant to Toxins
  5. Collapsable Skeleton
  6. Natural Armor [Tier 2]
  7. Glamored Camoflauge [Tier 2]
  8. Territorial Advantage
  9. Self Healing Scales [Tier 2]
  10. Venom of Dread [Tier 3] — venom also paralyzes the victim