5e Spells - Druid

Animal Shapes Antilife Shell Barkskin Beast Bond Beast Sense Blight Call Lightning Commune with Nature Cone of Cold Aid Animal Friendship Animal Messenger Animal Shapes Antilife Shell Antipathy/Sympathy Aura of Vitality Augury Awaken Barkskin Beast Bond Beast Sense Befuddlement Blight Call Lightning Charm Monster Charm Person Commune Commune with Nature Cone of Cold Confusion Conjure Animals Conjure Elemental Conjure Fey Conjure Minor Elementals Conjure Woodland Beings Contagion Control Water Control Weather Create or Destroy Water Cure Wounds Darkness Darkvision Daylight Detect Magic Detect Poison and Disease Divination Dispel Magic Dominate Beast Druidcraft Earthquake Elementalism Entangle Faerie Fire Find the Path Find Traps Fire Shield Fire Storm Flame Blade Flaming Sphere Fog Cloud Foresight Freedom of Movement Geas Giant Insect Goodberry Greater Restoration Guidance Hallucinatory Terrain Heal Healing Word Heat Metal Heroes' Feast Hold Person Ice Storm Insect Plague Jump Lesser Restoration Locate Animals or Plants Locate Creature Locate Object Longstrider Mass Cure Wounds Meld into Stone Mending Message Mirage Arcane Moonbeam Move Earth Pass without Trace Planar Binding Plane Shift Plant Growth Poison Spray Polymorph Produce Flame Protection from Energy Protection from Evil and Good Protection from Poison Purify Food and Drink Regenerate Reincarnate Resistance Revivify Reverse Gravity Scrying Shapechange Shillelagh Sleet Storm Speak with Animals Speak with Plants Spare the Dying Spike Growth Starry Wisp Stone Shape Stoneskin Storm of Vengeance Sunbeam Sunburst Symbol Thorn Whip Thunderclap Thunderwave Transport via Plants Tree Stride True Resurrection Wall of Fire Wall of Stone Wall of Thorns Water Breathing Water Walk Wind Walk Wind Wall