5e Spells - Druid
- Aid
- Animal Friendship
- Animal Messenger
- Animal Shapes
- Antilife Shell
- Antipathy/Sympathy
- Aura of Vitality
- Augury
- Awaken
- Barkskin
- Beast Bond
- Beast Sense
- Befuddlement
- Blight
- Call Lightning
- Charm Monster
- Charm Person
- Commune
- Commune with Nature
- Cone of Cold
- Confusion
- Conjure Animals
- Conjure Elemental
- Conjure Fey
- Conjure Minor Elementals
- Conjure Woodland Beings
- Contagion
- Control Water
- Control Weather
- Create or Destroy Water
- Cure Wounds
- Darkness
- Darkvision
- Daylight
- Detect Magic
- Detect Poison and Disease
- Divination
- Dispel Magic
- Dominate Beast
- Druidcraft
- Earthquake
- Elementalism
- Entangle
- Faerie Fire
- Find the Path
- Find Traps
- Fire Shield
- Fire Storm
- Flame Blade
- Flaming Sphere
- Fog Cloud
- Foresight
- Freedom of Movement
- Geas
- Giant Insect
- Goodberry
- Greater Restoration
- Guidance
- Hallucinatory Terrain
- Heal
- Healing Word
- Heat Metal
- Heroes' Feast
- Hold Person
- Ice Storm
- Insect Plague
- Jump
- Lesser Restoration
- Locate Animals or Plants
- Locate Creature
- Locate Object
- Longstrider
- Mass Cure Wounds
- Meld into Stone
- Mending
- Message
- Mirage Arcane
- Moonbeam
- Move Earth
- Pass without Trace
- Planar Binding
- Plane Shift
- Plant Growth
- Poison Spray
- Polymorph
- Produce Flame
- Protection from Energy
- Protection from Evil and Good
- Protection from Poison
- Purify Food and Drink
- Regenerate
- Reincarnate
- Resistance
- Revivify
- Reverse Gravity
- Scrying
- Shapechange
- Shillelagh
- Sleet Storm
- Speak with Animals
- Speak with Plants
- Spare the Dying
- Spike Growth
- Starry Wisp
- Stone Shape
- Stoneskin
- Storm of Vengeance
- Sunbeam
- Sunburst
- Symbol
- Thorn Whip
- Thunderclap
- Thunderwave
- Transport via Plants
- Tree Stride
- True Resurrection
- Wall of Fire
- Wall of Stone
- Wall of Thorns
- Water Breathing
- Water Walk
- Wind Walk
- Wind Wall