Character
Character Species Aged
| 1d6 | Value |
|---|---|
| 1-2 | Short-Lived |
| 3-4 | Average |
| 5-6 | Long-Lived |
Character Species Descriptor
| 1d20 | Value |
|---|---|
| 1 | Ancient |
| 2 | Celestial |
| 3 | Runebound |
| 4 | Ethereal |
| 5 | Aristocratic |
| 6 | Corporate |
| 7 | Synthetic |
| 8 | Scavenging |
| 9 | Underground |
| 10 | Feral |
| 11 | Anphibious |
| 12 | Nomadic |
| 13 | Preadtory |
| 14 | Symbiotic |
| 15 | Keen-eyed |
| 16 | Bloodied |
| 17 | Weathered |
| 18 | Mystical |
| 19 | Haunted |
| 20 | Technological |
Character Species Cultural Trait
| 1d20 | Value |
|---|---|
| 1 | Hoards lost secrets |
| 2 | Lives by a strict code |
| 3 | Beleive their dreams dictate reality |
| 4 | Obsessively document history |
| 5 | Prioritize the collective over the individual |
| 6 | Are bound by a blood oath |
| 7 | Strive to achieve perfect biological evolution |
| 8 | Seek to reclain their homeland |
| 9 | Value aesthetic beauty above all |
| 10 | Value anonymity and social invisibility |
| 11 | Value anonymity and social invisibility |
| 12 | Treat debt as a physical, inherited curse |
| 13 | Believe they are the rightful heirs to a fallen star |
| 14 | Are nomadic by law |
| 15 | Obsessively hunt for a specific, extinct predator |
| 16 | View physical touch as a sacred, legally binding contract |
| 17 | Are obsessed with fashion |
| 18 | Believe their true name must be kept secret |
| 19 | Are legally required to switch professions every decade |
| 20 | Value the beauty of decay |
Character Species Feature
| 1d20 | Value |
|---|---|
| 1 | Possess skin that changes color |
| 2 | Have multiple eyes |
| 3 | Display bioluminescent markings |
| 4 | Have hollow bones |
| 5 | Have prehensile tails |
| 6 | Possess a second heart |
| 7 | Are composed of a dense, living mineral |
| 8 | Have three distinct biological sexes |
| 9 | Have metallic scales |
| 10 | Can enter a state of suspended animation at will |
| 11 | Possess echo-location |
| 12 | Lack a permanent physical form |
| 13 | Have skin that functions like a solar panel |
| 14 | Possess detachable limbs |
| 15 | Have eyes that rotate 360 degrees |
| 16 | Are born with a twin parasitic organism |
| 17 | Possess silver-threaded hair |
| 18 | Grow natural carbon-fiber plating over their vital organs |
| 19 | Can detach their shadow to act as an independent scout |
| 20 | Possess a specialized organ that stores Aether like a battery |
Character Motivation Verb
| 1d20 | Value |
|---|---|
| 1 | to seek |
| 2 | to desire |
| 3 | to crave |
| 4 | to fear |
| 5 | to hate |
| 6 | to love |
| 7 | to need |
| 8 | to want |
| 9 | to pursue |
| 10 | to avoid |
| 11 | to protect |
| 12 | to destroy |
| 13 | to collect |
| 14 | to study |
| 15 | to worship |
| 16 | to serve |
| 17 | to betray |
| 18 | to rescue |
| 19 | to corrupt |
| 20 | to purify |
Character Motivation Noun
| 1d20 | Value |
|---|---|
| 1 | power |
| 2 | revenge |
| 3 | wealth |
| 4 | knowledge |
| 5 | freedom |
| 6 | justice |
| 7 | recognition |
| 8 | redemption |
| 9 | vengeance |
| 10 | control |
| 11 | acceptance |
| 12 | survival |
| 13 | order |
| 14 | chaos |
| 15 | perfection |
| 16 | balance |
| 17 | truth |
| 18 | oblivion |
| 19 | transcendence |
| 20 | salvation |
Character Goal Verb
| 1d20 | Value |
|---|---|
| 1 | to achieve |
| 2 | to obtain |
| 3 | to destroy |
| 4 | to protect |
| 5 | to uncover |
| 6 | to establish |
| 7 | to reclaim |
| 8 | to prevent |
| 9 | to create |
| 10 | to restore |
| 11 | to overthrow |
| 12 | to unite |
| 13 | to liberate |
| 14 | to corrupt |
| 15 | to purify |
| 16 | to master |
| 17 | to escape |
| 18 | to avenge |
| 19 | to transform |
| 20 | to transcend |
Character Goal Noun
| 1d20 | Value |
|---|---|
| 1 | dominance |
| 2 | the throne |
| 3 | their legacy |
| 4 | peace |
| 5 | the truth |
| 6 | a dynasty |
| 7 | their homeland |
| 8 | chaos |
| 9 | balance |
| 10 | order |
| 11 | immortality |
| 12 | enlightenment |
| 13 | redemption |
| 14 | vengeance |
| 15 | freedom |
| 16 | control |
| 17 | perfection |
| 18 | oblivion |
| 19 | transcendence |
| 20 | salvation |
Character Attack Choice
| 1d20 | Value |
|---|---|
| 1 | a swift blade |
| 2 | poisoned daggers |
| 3 | elemental magic |
| 4 | psychic attacks |
| 5 | ranged weapons |
| 6 | unarmed strikes |
| 7 | cursed artifacts |
| 8 | illusions |
| 9 | traps |
| 10 | allies |
| 11 | shadow magic |
| 12 | mind control |
| 13 | disease |
| 14 | technology |
| 15 | nature |
| 16 | holy power |
| 17 | dark rituals |
| 18 | words |
| 19 | time manipulation |
| 20 | raw force |
Character Secret Verb
| 1d20 | Value |
|---|---|
| 1 | is secretly |
| 2 | has been |
| 3 | was once |
| 4 | conceals that they |
| 5 | hides the fact that they |
| 6 | denies being |
| 7 | pretends not to be |
| 8 | was never actually |
| 9 | is actually |
| 10 | has always been |
| 11 | will become |
| 12 | is fated to be |
| 13 | was created to be |
| 14 | is cursed to be |
| 15 | is blessed to be |
| 16 | is bound to be |
| 17 | is destined to become |
| 18 | is transforming into |
| 19 | is slowly becoming |
| 20 | is unknowingly |
Character Secret Noun
| 1d20 | Value |
|---|---|
| 1 | a traitor |
| 2 | the true heir |
| 3 | responsible for the disaster |
| 4 | working for the enemy |
| 5 | dying |
| 6 | immortal |
| 7 | a shapeshifter |
| 8 | the last of their kind |
| 9 | a clone |
| 10 | possessed by a demon |
| 11 | a god in disguise |
| 12 | cursed |
| 13 | blessed |
| 14 | a construct |
| 15 | from another dimension |
| 16 | the chosen one |
| 17 | a vessel for an ancient power |
| 18 | bound to a dark pact |
| 19 | seeking redemption |
| 20 | planning their own downfall |